Sea of Thieves‘ August replace, Darkish Relics, introduces new voyages so that you can full and chests so that you can search out, however overlook all of that, as a result of a very powerful new addition is harpoon weapons on rowboats.
Harpoon weapons are, subsequent to possibly fishing, the most effective factor Uncommon has added to its more and more entertaining piratical romp. They normally miss and there isn’t any animation for once they hook one thing, like one other pirate, so it seems to be a bit early entry. I like it. Throughout my final voyage, I attempted to hook a pal however as a substitute hit the explosive barrel he was rowing again to our ship. He did not make it.
I am enthusiastic about what this implies for boarding ships. Launching out of a cannon is dangerous and swimming is simply too gradual. Rowboats usually are, too, however with a harpoon to latch onto their quarry? That ought to change issues. The logical conclusion is a private harpoon gun.
The Darkish Relics voyages aren’t floating my boat fairly as a lot. Skeletons have stolen some relics, so you must hunt them down throughout three voyages and get them again. Like final month’s Black Powder Stash voyages, they feels like very slight twists on common missions. Additionally, skeleton bounties are nonetheless a bit garbage, so I am not anticipating extra.
Ritual skulls and a brand new sort of chest have additionally been flung into the combo. The Order of Souls pays you properly for any of those particular skulls that skeletons drop, whereas the brand new chests will likely be simply seen when close to, presumably inspiring a struggle.
I am hungry for doubloons, so I am going to in all probability find yourself doing the voyages anyway, particularly since there are new cosmetics out there. The frilly Tall Tales campaigns have spoiled me a bit, nonetheless, so I simply cannot get excited concerning the primary quests now. Harpooning, although, continues to be a thrill.
The Darkish Relics replace is dwell now.